Important note: This release is available in TSS Compose only. It will be reflected in TSS Play and TSS Control once TSS Release 4 is deployed. Expected in Q3, with exact dates to follow. Read how TSS components work together here.
What changed
Per-asset audio level control
Audio content often differs in volume from one asset to another. Until now, the only way to correct this was to adjust the master volume in TSS Control during a presentation. With per-asset audio level control, you can balance the audio of individual assets directly when building a scene.
Set each asset to the right level once, and let presenters focus on the story instead of the volume slider.
On-click actions on screensavers
On-click actions are now also supported on assets placed in the screensaver scene. This means the idle state of your setup can become an active starting point. Visitors or presenters can tap a screensaver asset to jump straight into a story, navigate to a specific scene, or trigger a piece of content.
It removes the extra step of leaving the screensaver before an experience can begin and helps your setup invite interaction from the very first moment.
Asset processing
Uploaded media is now automatically processed and converted into the best playback format for its size and content. The new pipeline takes advantage of GPU acceleration where possible, with dedicated paths for transparency and ultra-wide content.
The result is faster loading, smoother playback, and consistent quality across every setup - from a single screen to multi-output immersive experience. No extra steps required from users: just upload, and Compose handles the rest.
What this means for you
Balance audio levels per asset in Compose, so you don't have to fight the master volume during a live presentation
Make your screensaver interactive by adding on-click actions to its assets
Get faster and smoother playback thanks to automatic media optimisation
Spend less time worrying about media formats and more time telling your story
Looking ahead
Improved text rendering consistency between Compose preview and TSS Play
Scene thumbnails to better recognise the correct story or jump to another scene with confidence
