New in Release 5: long-press enlarging and the tap sound are off by default, tappable images and text dim briefly when pressed, and visitors can pinch to zoom on web pages. Organisations move to Release 5 on their release weekend, from 9 October.
Asset interactions in TSS can take place directly on the physical screen or immersive wall, not only on the Control. Depending on the setup, you can interact with assets using touch gestures or external triggers such as RFID.
On-click actions
Assets can respond to simple tap interactions on the screen. These on-click actions can switch scenes or show and hide other assets. This allows visitors to directly engage with the experience by interacting with elements they see on the screen. See Adding on-click actions.
From Release 5, images and text with an on-click action dim briefly when someone presses them, so visitors can see their tap was registered. The click sound when someone taps an on-click action is off by default; TSC Support can switch it on for your setup.
Dragging assets
Some assets can be moved by dragging them directly on the screen. Drag interactions allow assets to be repositioned freely within the scene. To keep an asset fixed in place, turn on Disable movement in the Playback section of the property panel in Compose.
Web pages
Visitors can scroll and tap through web pages on touch screens. From Release 5, they can also pinch to zoom and use other multi-touch gestures.
Tip: this works when Disable movement is on for the web page. If visitors can move the page, touching it moves the whole page instead.
Virtual keyboard
When an asset contains an input field—such as a URL asset or a web-based interface—tapping the input field on the physical screen will automatically bring up a virtual keyboard. This enables users to enter text directly on touch-enabled setups, without the need for a physical keyboard or mouse. See Keyboard for URL assets.
Enlarging assets
From Release 5, enlarging assets with a long press is off by default. TSC Support can switch it on for your setup. When it's on, long-pressing an asset maximises it within the screen or wall where it is positioned.
Only one asset can be enlarged per screen.
Enlarged assets are always displayed on top. The asset animates to the center of the screen or wall and scales up until it reaches either the vertical or horizontal boundary.
(i) How to undo the enlargement
Long-press the same asset again to revert it to its original size and position.
Long-press a different asset to undo the current enlargement and enlarge the newly selected asset.
Changing the scene will reset all enlargements.
The only exception is NDI streams, which must be manually reverted using one of the methods above.
(ii) When enlargement is not possible
Assets that are set to cover an entire screen or wall cannot be enlarged.
(iii) Movement behavior
Once an asset has been enlarged via a long press, it cannot be moved.
The asset’s position remains locked until the enlargement is reverted by long-pressing the asset again.
